window1 Direct X SDK Tutorial 01: Create Device & Vertex #include #define D3DFVF_CUSTOMVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE ) struct CUSTOMVERTEX { FLOAT x, y, z, rhw; DWORD color; }; LPDIRECT3D9 g_pD3D = NULL; LPDIRECT3DDEVICE9 g_pd3dDevice = NULL; LPDIRECT3DVERTEXBUFFER9 g_pVB = NULL; VOID Cleanup(); VOID Render(); HRESULT InitD3D( HWND hWnd ); HRESULT InitVB(); HRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); INT WINA.. 2008. 4. 3. 이전 1 다음